If you can’t be bothered to think of a name for your halfling, or don’t have time because your game is about to start, this halfling name generator will provide you with over 120 names for your halflings.
Halflings were an extremely friendly and outgoing race, living in small settlements scattered across the North.
Highly organized but not centralized, they preferred to live in surreptitious villages hidden among crags or in thick forests.
At first glance, it seemed as if the entire halfling populace was out for a walk.
Ever thought about what names your halflings can have in 5e?
A big city lies ahead, with lots of opportunities to make good or bad impressions. You might want to think about giving your halfling a name that both sounds suitable and doesn’t stand out too much.
Though they are not as many in number as their female counterparts, the halfling is one of the most common races within Dungeons and Dragons, appearing in many FRPGs and other fantasy-based media.
One such setting is that of Mystara where the halflings (like much of the rest of the world) have been shaped for centuries by the history between the gnomes and dwarves.
It originates from the word "helm" which means helmet. Some people say that this word is a corruption of the words "will" or "helmet." The given name became associated with various English speaking countries.
As a result, it is used as a given name in many countries. The origin of the surname Bill is not very clear.
Eder is a Hebrew name for boys. Eder is a Spanish and English variant of the name "Etheridge". In Old English the meaning of the name Etheridge is: Flock guardian.
Saint Etheridge, also known as Erkhia, Eirhida, Erchida, Erchedda, was a 7th-century Anglo-Saxon saint who was abbess of Faremoutiers-en-Brie in Northern France.
The male version of this name is Edric whereas the female version is Edrica.
Largo is an uncommon, Spanish name meaning "tall." The Largos come to the island of Tortuga fleeing persecution at home.
If you look at a map of Spain, you'll notice that across the country there are cities named Largo de, meaning "large place" in Spanish.
This could explain why they chose such an uncommon name for their son.
Since Gringo and his wife had only boys, they called them all something descriptive, as they had no daughters to name after one of the Spanish cities.
They live in tribes and follow the codes of honor set by Chauntea, goddess of agriculture.
If you want to play a female halfling but have trouble picking the perfect name, then the following section should be helpful.
Charmaine was the name of four British people in the past 100 years, according to Social Security data.
In 2016, it ranked 812 in baby girl names nationwide. It was most popular in 1978 when it was given to 150 babies.
The original meaning of Hilda is "god shield" yet the Norse name Hild is more commonly used.
As a standalone name or middle name, there are many spelling variations including: Hilda, Hilde, Hildegard, Hilary, Hilary, Hildeberta or Hildegarda.
Halflings were a short and slender race that remained largely human-like in appearance with the exception of height.
A halfling was typically about 3 feet tall and weighed between 45 and 80 pounds.
Halfling men tended to have long sideburns that extended from temple to temple, but they were nearly incapable of growing beards.
Halfling hairstyles could be complex, with strands woven together or braided.
Halflings by nature were loners. They rarely traveled with other halflings, and preferred to hunt alone or with animal companions.
This was not due to an inability to get along with others of their kind, but rather a protective instinct that emerged because they tended to live in dangerous territories shared by dangers of all varieties.
Despite this, when another friendly traveler would cross their path without malice towards them or their kin, the average halfling would be quick to greet the newcomer and offer a hearty meal or warm bed for the night.
Born into a halfling clan (the name of which you do not yet know), you always had a wanderlust.
The North was one place you dreamt of going, though it was always so far away from the Halfling homeland: Faerûn. Not that you were comfortable there anyway.
Your clan lives on the southern fringe of the Nentir Vale in a land called Cloudspear Hills.
It’s a beautiful area, but equally dangerous due to the ever encroaching presence of Displacer beasts and the Feywild nearby.
Although resembling their smaller cousins in many ways, Anadian halflings were well adapted to function in very extreme conditions.
They were slightly larger, and had more muscle mass than the typical halfling.
They often wore animal skins, and had adapted to being comfortable in both climates that only tropical species could survive, or extremely cold environments with little vegetation.
One curious known fact about Anadian halflings was their adaptability to consume meat raw.
They lived in cities carved out of stone or adobe bricks and fished for food on a daily basis within their racial boundaries, foraging on the edges for uncultivated plants.
They were generally quieter than most halflings but steadfast in loyalty to their loved ones, like any other halfling. As they could withstand the thirst better than moonwise or lightfoot halflings, a group of them would usually undertake any vigil-related work as they tended to be very good at it.
Lightfoots were most commonly found in lands of humans or other races that had yet to make war on halflings for living nearby. Many could also be found as traveling merchants, tinkers, or performers.
Lightfoots were often found living among humans, and many were welcome wherever they chose to settle.
Unlike most other kinds of halflings, lightfoots were usually eager to live in a community with other races, and many halfling settlements -- including Mosstone, Cryshal-Tirith (present-day Icemule Trace), and Scardale -- were settled primarily by lightfoots or even exclusively so.
Their strength and endurance made them excellent warriors. In terms of height, they were only 3 inches shorter than gnomes, but weighed 20 pounds more. Compared to normal halflings, they were stockier and sturdier (exactly the kind of traits that might make them really obvious to other races in most campaign settings).
Also unlike their cousins, they focused on the arts and crafts that require both hands and experience rather than magic. While most halflings had only a minor knack for the arcane, stronghearts had no such aptitude at all.
There is little recorded history about the halflings. The primeval lands of Faerûn were first surveyed and mapped in detail by Beldrar Fimmanalli, an elven cartographer and explorer.
Most of his maps from that era have survived, but his writings upon them are sparse.
Halflings in the past have always been a simple, albeit an accepted, race of short humans.
Even as a new race created during the Wandering Ages, halflings were often ignored or treated like second class citizens to the more prominent races of elves and dwarves.